As I was working on WATS and wasn't the battle scarred feature animation filmmaker I am today ^ ^ I found these tips in 3d World Magazine VERY helpful at the time... I don't think this text is online so I will post it here... These tips were written by Michael Hegner, the director of "Terkel in Trouble" This is from issue #54 of 3d World Magazine... I reread them recently to reinforce the microstudio ethos... I omitted some steps and text cause like I had to type it all... track down the magazine to read the whole article.... ------------- Michael Hegner 3d world magazine issue #54 1- Match your visual style to the budget you have available. Photorealism is very expensive and from where I'm sitting, its not a lot of fun either. Whats more interesting is creating unique characters and worlds. Its important to appreciate that you can create really good looking CG with a low budget, and that it doesn't have to involve lots of effects or long rendering times. To
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